Projection Map

Tier: 1
Computation: 1 round
Area of Effect: 4// x 4// area
Range: centreed on Mathematician
Duration: One turn per level
Glass Required: Yes
B-M-S Cost: 1.0
 

This function allows the Mathematician's glass tablet to act as a mapping utility. So long as the Mathematician does not travel faster than 9//, the mapping occurs automatically and accurately. There is a 10% error for every 1// speed above 9//. The tablet can hold the map in its "memory" for up to one day per level of the Mathematician, but new information can be added for only one turn per level. Should more mapping be needed, the stored information can be appended through another application of the Projection Map function. This function does not detect secret doors, traps, creatures, or supernatural manifestations. It merely records a two-dimensional projection map of what the Mathematician has seen with his own eyes.