Granted Powers
The powers listed below cost nothing to invoke and once invoked, stay in
place in force until the Paladin sleeps or becomes incapacitated.
- Paladin's Aura: A Paladin, by virtue of his Faith and Service to
the Light, projects a spiritual ambiance that is unnerving to servants of
Evil. Within 1// of the Paladin, all whom have an evil alignment attack and
save at -1, while those of Good alignment attack and save at +1.
- Resist Disease: A Paladin has a 50% immunity to natural, biological
diseases . This resistance is, of course, cumulative with disease resistance
due to high Constitution. Additionally, the Paladin resists supernatural, or
accursed diseases at 25% immunity.