Table : Protector Spiritual Point Accumulation | ||
Faith |
SP | Notes |
1-10 | 2 | No Special Notes |
11-12 | 3 | |
13 | 4 | +5% to empathic resistance |
14 | 5 | +10% to empathic defense |
15 | 6 | Protectorate range increased to 7//. Willpower regenerates as if by 1 point higher. |
16 | 7 | Protectorate range extended to 9//. Undead are forced back to 12// when held at bay. |
17 | 8 | Protectorate range extended to 12//. Undead forced back to 15//. Hit points are regenerated at the rate of two per hour. Protector's base AC drops by 1. |
18 | 9 | Able to optionally affect Undead as a Priest does (i.e. turned instead of held at bay). Protector is able to know if a protectorate is in danger if within 500'. +20% to empathic resistance. Protector's base AC drops by 2. |
19 | 10 | Hit points regenerate at a rate of three per hour. The Protector can know if protectorate is in danger if within 1/2 mile. |
20 | 11 | Protectorate range extended to 15//. Base AC drops to 7. +25% Empathic resistance. Base movement is now 15//. |
21 | 12 | Hit points regenerate at the rate of 6 per hour. Protectorate range extended to 18//. |
22 | 13 | The Protector can know protectorate's location and status if within 1 mile. +30% to empathic resistance. Base AC drops by 4. |
23+ | 14 | The Protector achieves sainthood, and is remembered for as long as the religion he/she serves continues to exist. The Protector's life is extended by 6d12 years, and his health will never decrease with age. |