Dragon

Unlike the legends, the common dragons of Gaianar are just big winged lizards - pale reflections of the powerful, intelligent, and magical Elemental Dragons that walk the planes and still haunt forgotten realms of Gaianar. Common dragons, also called drakes in some areas, are somewhat more intelligent than the giant hawk, but are also a lot harder to acquire. Dragons cannot be bought, but instead the humanoid companion must develop a relationship with the creature (like with the dolphins.) 

A dragon could befriend a humanoid if he or she proves to be an aid in hunting.  Because of the superstitions surrounding dragons, the dragons have been systematically hunted to the brink of extinction.  Like the untrue myths about sharks, dragons are often portrayed as being cruel killers that specifically hunt Humans as food.  In fact, the reverse has proven to be true.

Part of a dragon’s bad reputation stems from the fact that it must have a regular supply of meat.  With the advent of sheep and cattle herding, dragons have come to view this practice as an invitation to feed.

Dragons are primarily nocturnal, possessing profoundly developed Infravision and low-light vision.  During the day, however, their normal colour vision is somewhat rudimentary (i.e. like a giant snail's, except they see in colour, too.)  The dragon can carry one rider plus equipment, but it cannot carry two riders. Most humanoid companions are Rangers, Cavaliers, and Paladins.

Table: Dragon
Sustainable speed 32// Flight @ Mc(C)
Maximum speed 48// Flight @ Mc(D)
Carrying capacity 320 lb.
Hit Dice/Base AC 5d6 / AC(4)
Intelligence / Willpower 2d4/3d6+1
Attack Forms Claw/Claw/Bite
Damage 1d8/1d8/2d8
BAtCh 10
Advantages Fast.  Excellent night vision.  Skilled hunter.
Disadvantages Cannot be bought.  Creature is held in superstition. High dietary requirements.  Poor day vision