Giant Hawk

These creatures exist almost solely in South Point and are the result of genetic engineering to increase their size.  Giant Hawks have a wingspan of 36', and can carry two riders or one rider plus equipment.  They are fast, mean, and very aggressive.

For a Giant Hawk to bond with its master, that master must have raised it since it was a hatchling.  Needless to say, the South Point military recruits girls to carefully raise young hawklings so that both reach maturation at the same time.  For an adult Giant Hawk to bond with an adult humanoid, the humanoid must be a Ranger of at least 8th level and be of a non-evil alignment.  Even with careful attention and training, a relationship with a Giant Hawk can take years to develop. Because of their high avian metabolism, they are more expensive to feed than even a common Dragon.

Table: Giant Hawk
Sustainable speed 32// Flight @ Mc(C)
Maximum speed 45// Flight @ Mc(D)
Carrying capacity 360 lb.
Hit Dice/Base AC 6d6 / AC(7)
Intelligence / Willpower 1d3/4d4
Attack Forms Talon/Talon/Bite
Damage 1d12/1d12/1d20
BAtCh 13
Advantages Very fast, gives rider flight, high morale. Changeling-like vision
Disadvantages Useful only for aerial combat, must be regularly fed meat, extremely expensive