For most character classes that have supernatural powers, the index of success is the Faith attribute. Mathematicians and Wishsingers, however, use the Body-Mind-Spirit attribute instead.
Table: Critical Rolls for Spiritual Powers |
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D20 |
Success Effect |
Failure Effect |
20 |
Spiritual mastery: Double duration, range, and yield. |
Ordinary failure, but character looks bad doing it. |
19-17 |
Power does not cost any Spiritual Points or BMS points to invoke. |
Power succeeds, but costs double BMS or Spiritual Points. |
16-13 |
Wielder functions as if 3 levels higher. |
Power fails, but still costs BMS or Spiritual Points. |
12-9 |
Power uses half BMS or Spiritual Points. |
Lack of faith: Next invocation for a spiritual power has a -4 penalty to the casting roll. |
8-5 |
Spiritual focus: Immediately gain 10 Spiritual Points or 1 BMS for 1 day. |
Confusion: Cannot invoke Spiritual Powers for the next round. |
4-2 |
Gain an extra Wish Piece. |
Power sink: Power fails and character loses 1d4 BMS and 1d10 Spiritual Points. |
1 |
Ordinary success, but character looks good doing it. |
Lose focus: Dazed for the next 1d4 rounds. The character can only parry and take defensive actions, and cannot invoke spiritual powers or innate abilities. |