Table: Armour

 

 

Item

Armour Class

Cost

Weight (Lb.)

Type

Availability

Chain Mail

AC+5

82 CP

45

M

Common

Full Plate Mail

AC+8

2.5 GP

80

H

Very rare

Heavy coat (fur or hide)

AC+1

Varies

Varies

C

Depends on material

Helmet

AC+1

4 CP

1.5

-

Common

Hide Armour

AC+3

25 CP

19

L

Common

Hybrid mail

AC+4

48 CP

30

M

Hard to find

Kevlar, heavy

AC+8

7 GP

14

M

Almost impossible to find

Kevlar, light

AC+5

5 GP

10

L

Very rare

Leather

AC+2

32 CP

15

L

Common

Leather jacket (fashion weight)

AC+1

8 CP

2.5

C

Common

Metal chest plate

AC+1

10 CP

4

L

Common

Padded or Quilted

AC+2

2 CP

5

L

Common

Repair kit, Kevlar, 5 applications

Restores 1 AC

15 CP

-

Very rare

Repair kit, leather, 5 applications

Restores 1 AC

1 CP

1

-

Common

Repair kit, metal, 5 applications

Restores 1 AC

6 CP

2

-

Common

Ring Mail, coarse radius

AC+3

50 CP

28

M

Common

Ring Mail, tight radius

AC+4

75 CP

35

M

Common

Scale Mail

AC+6

52 CP

55

H

Hard to find

Shield, large

AC+2

15 CP

6.5

-

Common

Shield, large, w/ targ

AC+2

30 CP

7.5

-

Common

Shield, small

AC+1

10 CP

4

-

Common

Shield, small, w/ targ

AC+1

20 CP

5

-

Common

Shock armour

AC+6

1 PP

10

L

Almost impossible to find

Studded Leather

AC+3

42 CP

23

L

Common

Three-quarter Plate

AC+7

2 GP

62

H

Very rare

The "AC+x" rating measures the efficacy of the armour.  Thus, for instance, a Dwarf in chain mail would have AC(3) because his natural armour class is 8, and the chain mail (AC+5) adds 5 to his rating.

The "Type" displays the weight class of the armour. "C" is "clothing" weight, "L" is lightweight, "M" is medium weight, while "H" is heavyweight armour. Certain character classes are limited to medium or even lightweight armour.