Table: Lighting Effects | |||
Item | Cost | Weight | Availability |
Alcohol lamp (1 hour, 1// radius) | 5 gP | 6 oz. | Common |
Alcohol vial, refill for alcohol lamp | 4 gP | 4 oz. | Common |
Bound Spirit (22 hours/day, 2// radius) * | 1 GP | 1 oz. | Almost impossible to find |
Candle, jumbo (5 hours, 1// radius) | 8 fP | 8 oz. | Common |
Candle, tapered (2 hours, 5’ radius) | 2 fP | 3 oz. | Common |
Flint and steel | 1 CP | 5 oz. | Common |
Light staff (fitted for light sticks) | 2 CP | 2 lb. | Hard to find |
Light staff (fitted for oil /alcohol lamp) | 2 CP | 2 lb. | Common |
Light stick, red or green (6d6 hours, 1// radius) | 3 CP | 4 oz. | Hard to find |
Light stick, white (6d6 hours, 1// radius) | 5 CP | 4 oz. | Hard to find |
Light stick, anti-invisibility (2d4 rounds, 4// radius) | 1 GP | 4 oz. | Very rare |
Light stick, infrared (1d4+1 hours, 5// radius) | 1 SP | 4 oz. | Very rare |
Light stick, pearl (permanent, 1// radius) | 2 GP | 4 oz. | Almost impossible to find |
Light stick, white (1 hour, 10// radius) | 3 SP | 4 oz. | Hard to find |
Light stick, white (1d4+1 hours, 4// radius) | 1 SP | 4 oz. | Hard to find |
Light stick, white (2d4 rounds, 30// radius) | 5 SP | 4 oz. | Hard to find |
Magnesium flare, red, (1 hour, 2// radius) | 2 gP | 6 oz. | Common |
Matches, pack of 30 | 1 fP | 0.1 oz | Common |
Oil, jug, refill for oil lamp. | 3 gP | 8 oz. | Common |
Oil lamp, ceramic (3 hours, 1// radius) | 4 gP | 1 lb. | Common |
Spark crystal (can tap for sparks) | 5 SP | 2 oz. | Very rare |
Static crystal, blue (can tap for 1// radius light) | 1 GP | 1 oz. | Very rare |
Tinder box |
2 CP | 1 lb. | Common |
Torch, refill heads | 2 fP | 4 oz. | Common |
Torch (2 hours, 2// radius) | 5 fP | 1 lb. | Common |
* Use of the bound spirit lamp, can have an adverse effect on one's alignment. |