Carpentry (woodworking)

Similar to masonry or blacksmithing, practitioners of this skill learn to make valuable tools or other constructions of size from wood. While this skill is not designed for the construction of wooden weapons like bows, it does allow a character to build homes, bridges, and even siege engines, although Engineering would be needed to design and build a siege engine. A character with this skill can also make repairs or modifications to existing wooden objects.

Critical Success:  The item will be of high quality and will resist damage from critical fumbles while in use. 

Critical Fumble: The item will appear to be of excellent quality and will function as such for the first 1d12 uses, but then will begin to splinter, warp, and be irreparable.

1.     Apprentice

2.     Journeyman

3.     Carpenter

4.     Master Carpenter

5.     Legendary Carpenter