Chemistry

A skill in Chemistry is useful in making gunpowder, metal alloys, and in making antidotes to poison. For the latter, this skill functions as an inorganic version of Herbalism. Characters with Chemistry can also make poisons, bombs, gunpowder, acids, bases, buffers, and other concoctions, provided they have a well equipped labouratory. A character with Chemistry can also attempt to create a healing potion of intensity equal to that of the skill.

Critical Success: The character creates the formula in half the time and at double the yield.

Critical Failure: Something goes horribly wrong. In most cases, this simply means that the character fails miserably, but in the cases of more dangerous chemicals, the results can be very open-ended and dangerous.