Predict Weather

A skill handy for sailors, travelers, and farmers alike, this ability grants the character with a foreknowledge of the next day's weather.  By observing the sky, and consulting notes on previous days weather patterns, the character can predict the weather for the following day.

If a successful proficiency check is made, the character can know the next day's weather.  On a simple failure, the character has to guess.  For determining the weather more than one day in advance, there is a cumulative -2 penalty for each additional day predicted; thus, looking two days into the future would incur a -2 penalty, while looking a week into the future would incur a -12 penalty to the Predict Weather skill. 

Critical Success: The character knows the next three days weather patterns.

Critical Failure: The character not only doesn’t know the weather, but he misses weather events that could be important. Perhaps he fails to predict severe thunderstorms in the summer or a blizzard in winter. Note that the GM should generally determine weather beforehand and not edit the weather based upon a critical fumble - don’t add a storm just because a character didn’t see it coming.