Ride, Air Device

There are three common air devices on Gaianar: the hang glider, the paraglider, and the hot-air balloon.  When this proficiency is learned, the character can choose which one of these three he or she will be able to control. For Constructs, this skill is useful if they choose to become flying air devices (such as by growing retractable wings and thrusters.)

Critical Success: The vehicle is kept completely under control and automatically makes the next Ride check.

Critical Failure: Poor judgment or bad luck! The vehicle begins to slip out of control and lose altitude.