These two classes handle much of the law enforcement and criminal investigation throughout the world. These tasks take them into the dark and seedy side of major cities and towns where they must gather evidence and information. Their job requires toughness and the ability to understand the use of poison and survive contact with it since poisoning is a favorite tool of criminals. Their focus on their task offers some resistance to Sleep/Charm effects.
On the other hand, their job rarely requires contact with magical forces or Undead. Handling such matters is generally not a matter of investigation or law enforcement and is usually left to the local Priests, who will summarily vanquish the horrors.
|Table: Investigator & Speaker for the Dead Saving Throws|
|Character Level||Death Magic||Magic Weapon||Area Effect||Poison||System Shock||Spirit Power||Sleep Charm|
|1 to 3||18||16||16||14||14||18||16|
|4 to 6||16||14||14||12||12||16||14|
|7 to 9||14||12||12||10||10||14||12|
|10 - 15||12||10||10||8||8||12||10|
|16 - 20||10||8||8||6||6||10||8|