Explanation: A Jack-of-All-Trades has some experience in nearly every aspect of life and thus has a reasonable understanding of magic, poisons, and combat. Two things are true for most members of this class: their tendency to try almost anything once and their ability to survive most things that go wrong. These traits are reflected in their Saving Throws.
Table: Jack of All Trades Saving Throws | |||||||
Character Level | Death Magic | Magic Weapon | Area Effect | Poison | System Shock | Spiritual Power | Sleep/Charm |
Rating | Average | Average | Average | Average | Good | Average | Poor |
1 to 3 | 16 | 16 | 16 | 16 | 14 | 16 | 18 |
4 to 6 | 14 | 14 | 14 | 14 | 12 | 14 | 16 |
7 to 9 | 12 | 12 | 12 | 12 | 10 | 12 | 14 |
10 - 15 | 10 | 10 | 10 | 10 | 8 | 10 | 12 |
16 - 20 | 8 | 8 | 8 | 8 | 6 | 8 | 10 |
21+ | 6 | 6 | 6 | 6 | 4 | 6 | 8 |