Saving Throw Progression

As characters advance in level, their saving throws improve. How fast they improve depends on whether they save on a “Good”, “Average”, or “Poor” progression. Of course different character classes fair better than others, depending on the saving throw. For instance, a Wishsinger would have a “Good” Sleep/Charm Save, and “Poor” Poison Save, while a Warrior would have the opposite. Below is the Unified Saving Throw chart.

Character Level

Good Saving Throw

Average Saving Throw

Poor Saving Throw

Level 1 to 3

14

16

18

Level 4 to 6

12

14

16

Level 7 to 9

10

12

14

Level 10 to 15

8

10

12

Level 16 to 20

6

8

10

Level 21+

4

6

8