Table: Shaman Faith Matrix | ||
Faith |
Spirit Points |
Notes |
1-9 | 2 | No special notes. |
10 | 3 | |
11 | 4 | |
12 | 5 | Can heal or harm one hit point per day. |
13 |
6 |
Can heal or harm 1d3 points per day. |
14 |
7 |
Can heal or harm 1d4 points per day. |
15 |
8 |
Can invoke or revoke one minor curse per day. |
16 |
9 |
Can heal or harm 1d6 points per day. +1 to spirit combat defense. |
17 |
10 |
Can retake one failed save versus spiritual powers per day. |
18 |
11 |
Can cause 1d8 healing or damage per day. Can cast any known sigil as a dying retributive strike. |
19 |
12 |
Can invoke or revoke one major curse per day. +2 to spirit combat defense. |
20 |
13 |
Can cause 1d12 healing or harm once per day. Can sense presence to 6// for 1 round per level per day. |
21 |
14 |
Can become invisible to the spirit world for one round per level per day. |
22 |
15 |
Sense presence is extended to 12//. Can cause 1d20 points of healing or harm once per day. +3 to spirit combat defense. |
23 |
16 |
Shaman lives for an additional 10d8 years beyond normal life span. Shaman is remembered in oral history for one generation per point of Faith. |