Expel

Concentration: 1 segment
Spirit Cost: 45 points
Range: 5// Line of Sight
Area of Effect: One person or creature
Duration: One hour per level
Classification: Sleep/Charm
 

By invoking this discipline, the Gunslinger is able to profoundly humiliate a creature or person of un-Structured alignment. If the target fails a save versus sleep/charm, he or she is compelled to wander away in a direction chosen by the Gunslinger until the effect expires. The target will, of course wander around obstructions, and is stopped by lakes and oceans, but will otherwise mindlessly walk without cessation for the time sentenced by the Gunslinger.  A Dispel Magic or similar power will cancel this discipline. And Expel does not function of creatures or persons of Structured alignment. Targets of Chaotic alignment (specifically) save at -2. When the victim awakes from the walking trance, his Endurance is at -1 for each hour traveled, and will only recover after an equal number of hours of rest. Of course, if the Gunslinger is dishonorable enough to attack the victim of Expel, the power ends immediately.