Cavalier - Chosen Weapon |
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Create Chosen Weapon | Call Upon Chosen Weapon | Chosen Weapon Powers |
Table: Call Upon Chosen Weapon |
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Power aspect |
Weapon Save |
Power Duration |
Boost special power |
special |
special |
+6 to parry/hit/damage |
-4 |
2 rounds |
+4 to parry/hit/damage |
-3 |
3 rounds |
+2 to parry/hit/damage |
-1 |
10 rounds |
Weapon speed to 1 |
-3 |
5 rounds |
Instant initiative |
-6 |
5 rounds |
+4 to initiative |
-2 |
5 rounds |
Shatter enemy's weapon: enemy weapon must save vs. crushing blow or be broken.) |
+0 |
1 attack |
Extra attack |
-2 |
3 rounds |
Double damage |
-3 |
1 attack |
Triple damage |
-7 |
1 attack |
Illuminate 5// radius: Illuminates as if full daylight. Undead take 1d4 damage/round |
-3 |
1 turn |
Ordinary illumination 10// radius. |
+4 |
3 turns |
Dispel all fear 2// radius. Also protects against incursion of new fear spells |
+0 |
1 turn |