Defensive Powers

 

Overview Bubble Shield Sanctuary Anonymity Energy Ghost Invisibility

Energy Ghost

While this power is active, the invoker becomes ghostlike, immune to mundane weapons. Like sanctuary, only the pluses from magical weapons damage a disperse character. Wind attacks against the wielder do double damage while in ghost form.
Unlike Sanctuary or Anonymity, the wielder of this power can proceed with a limited number of offensive actions while dispersed. While normal weapon combat is impossible, supernatural abilities that require only voice (i.e. Assault Undead, Song of Reproach, etc.) will function normally. Likewise, the dispersed individual is still vulnerable to damage from supernatural powers. The power lasts or five rounds per intensity. Area effect damage from physical projectiles, such as from grenades, do half damage, while area effect damage from energy, such as radiation, still inflicts full damage.