Incidental Powers

 

Overview Create Light Trace Path Flash Linguist Flash Memory

Trace Path

Probably one of the most useful powers to have when traveling in poorly lit dungeons or crumbling caverns, Trace Path allows the user to retrace her steps. The power manifests as luminescent footprints that only the user can see. Unlike actual footprints, snow, water, and sand cannot erase the faintly glowing images.

The footprints last for twelve hours per intensity, although the user can actually lay down new tracks for only one hour per intensity.

Int(1): Can lay tracks for one hour. Tracks persist for twelve hours.

Int(2): Can lay tracks for two hours. Tracks persist for 24 hours.

Int(3): Can lay tracks for three hours. Tracks persist for 36 hours. User can allow party members to see tracks.

Int(4): Can lay tracks for 4 hours. Tracks persist for 48 hours. User can let party members see tracks

 

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