Combat Powers |
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Overview | Spark Fingers | Stun Touch | Steel Fists | Inflict Convulsions |
The wielder of this power is enabled to engage bare-handed combat with much
greater ferocity. The wielder adds the Steel Fist additional
damage to any fist attack, including martial arts attacks. The power lasts for
five rounds at all intensities, and works only in bare handed attacks.
- Intensity 1: Additional punch damage is 1d4+1.
- Intensity 2: Additional punch damage is 1d4+2.
- Intensity 3: Additional punch damage is 1d4+3
- Intensity 4: Additional punch damage is 1d4+4