| Healing Powers | 
 | |||
| Overview | Healing | Regenerate HP | Command Health | Full Regen | 
The holder of this power is able to heal himself or others for 1d6 hit 
points. In many ways, this powers functions like the Priestly invocation Heal 
Minor Injuries, as it treats only physical wounds and not poison or death magic 
damage.
 
- Intensity 1: The healing restores 1d6 hit points.
- Intensity 2: The healing restores 1d8 hit points.
- Intensity 3: The healing restores 1d10 hit points.
- Intensity 4: The healing restores 1d12 hit points.