Healing Powers |
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Overview | Healing | Regenerate HP | Command Health | Full Regeneration |
This power functions in a similar manner as Regenerate Hit Points except that
severed limbs and broken bones can also be mended and replaced by this power.
This power is additive with the Protector's regenerative capabilities. When the
power invokes, it will keep the character from dying (i.e. the character does
not improve in health, but does not degrade further either.)
- Intensity 1: Regeneration rate is one point per two hours; Amputated limbs grow back in one year; broken bones regenerate in three weeks.
- Intensity 2: Regeneration rate is one point per hour; Amputated limbs grow back in six months; broken bones knit together in two weeks.
- Intensity 3: Regeneration rate is two points per hour. Amputated limbs grow back in four months; bones knit together in one week.
- Intensity 4: Regeneration rate is one point per turn. Amputated limbs regenerate after three months; broken bones heal after four days.