Elemental Powers

 

Overview Breathe in Water Mystical Fountain Wind Funnel Summon Boulder
Fire Call Plant Growth Elemental Chief Resist Elements

Elemental Powers

Powers found in this category are strongly tied to nature and the elements. The four elements consist of air, earth, water, and fire. The powers of nature give those so gifted with the ability to influence the life-functions of plants and animals. The table below should be used to determine which gift the character receives.  All powers cost one point of B-M-S per use.

Table 6: Powers of the Elements

1d12

Power Name

1..3

Breathe in Water

4

Mystical Fountain

5

Wind Funnel

6

Summon Boulder
7 Fire Call
8..9 Plant Growth
10..11 Elemental Chief
12 Resist Elements