Elemental Powers |
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Overview | Breathe in Water | Mystical Fountain | Wind Funnel | Summon Boulder |
Fire Call | Plant Growth | Elemental Chief | Resist Elements |
Powers found in this category are strongly tied to nature and the elements. The four elements consist of air, earth, water, and fire. The powers of nature give those so gifted with the ability to influence the life-functions of plants and animals. The table below should be used to determine which gift the character receives. All powers cost one point of B-M-S per use.
Table 6: Powers of the Elements | |
1d12 |
Power Name |
1..3 |
Breathe in Water |
4 |
Mystical Fountain |
5 |
Wind Funnel |
6 |
Summon Boulder |
7 | Fire Call |
8..9 | Plant Growth |
10..11 | Elemental Chief |
12 | Resist Elements |