Elemental Powers |
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Overview | Breathe in Water | Mystical Fountain | Wind Funnel | Summon Boulder |
Fire Call | Plant Growth | Elemental Chief | Resist Elements |
Through this power, the user can focus his will so that it manifests as a
low-level elemental force. The choices are air, earth, water, and fire.
Elementals are immune to damage from their native element, take normal damage
from a cross element, and take double damage from their opposite element. The
elemental functions as a Warrior whose level is equal to the intensity of the
power.
- Intensity 1: Warrior(1), damage(1d6), HP(1d12+1), Will(4), SP(1d6), BAtCh(19).
- Intensity 2: Warrior(2), damage(1d8), HP(2d12+2), Will(5), SP(2d6), BAtCh(18)
- Intensity 3: Warrior(3), damage(1d10), HP(3d12+3), Will(6), SP(2d6+3), BAtCh(17)
- Intensity 4: Warrior(4), damage(1d12), HP(4d12+4), Will(7), SP(2d6+5), BAtCh(16)