Elemental Powers

 

Overview Breathe in Water Mystical Fountain Wind Funnel Summon Boulder
Fire Call Plant Growth Elemental Chief Resist Elements

Wind Funnel


The wielder of this power can summon a small whirlwind to the wielder's bidding. The whirlwind hits on the same Batch as the summoner, and its movement speed drops whenever it loses hit points (i.e. movement// = current HP.)
In dire circumstances, the Whirlwind can function as a fresh air generator, bringing into being enough oxygen to keep three man-sized creatures alive per intensity of the Whirlwind. The whirlwind lasts for 1d4 rounds per intensity.